SYSTEM UPDATE // V62.2 The account scanner now understands the actual Last Z Hero Detail layout, including hero power and per-slot equipment progression, with conflict protection before bad data reaches Artemis. What changed: • Added a dedicated Last Z Hero Detail screenshot reader instead of relying on generic OCR labels that are not present on the game screen. • Hero Detail scans can now detect the hero name, hero level, hero power, and the four visible equipment slots from the fixed Last Z layout. • Equipment scans now capture each visible slot separately: Gun, Helmet, Armor, and Boots, including equipment level and promotion level. • Added Mythic Level tracking to standard hero equipment. The scanner counts the visible filled mythic diamonds on each equipment card and the Equipment Manager now stores and displa • Hero stars remain intentionally separate because they are shown on a different Last Z screen and are not guessed from the Hero Detail screen. • High-confidence Hero Detail values can still populate the member-managed Commander data, while large conflicts such as a 54M saved power versus a 5.5M screenshot are stopped for re • Added clear screenshot conflict warnings that show both the existing saved value and the newly detected value before the member applies the update. • Preserved private browser-only image processing: screenshots and raw OCR text are not uploaded to Artemis or stored on the server. • Preserved the v62.1 AI Council routing, model cooldowns, OpenRouter/Groq fallback chain, Commander Intelligence, and Composio-ready foundation. I’ll keep this channel updated as new Last Z Ultimate Guide releases go live. — Artemis